There are also slight issues with shimmering or slightly strange geometry. Areas with higher contrast can (for example, lightning flashes) can look a little ‘ropey’. That’s not to say that the Post Process is perfect, and as is often the case with FXAA or similar techniques, the coverage isn’t always even. There are clear concessions with the console version of Redux – Anti-Aliasing falls to the task of a Post-Process AA, which does a reasonable job at eliminating ‘jaggies’ from the image. Graphically there are numerous improvements to the lighting, models and dare I even say it – textures, and the additional gameplay enhancements certainly help out too. ![]() This is not the case with Metro 2033 – in our humble opinion, the vanilla version of Metro clearly loses out to the next generation console outing. Sure, there were better facial details, improved TressFX (even over PC) and a few other things, but the title lacked Tessellation, inferior Anti-Aliasing, at times worse lighting… in other words the two versions were a toss up. ![]() While in our Tomb Raider Playstation 4 vs PC comparison we were of the mindset that calling the next generation iteration of the title the ‘Definitive Edition’ was perhaps a little strong. We’ve set the native resolution of the game to ‘1080p’ and all other settings at their highest. We wanted both PC versions to look their best, and it also serves to see if there have been any improvements with the implementation of hardware Physx. Another decision we’ve had to make during benchmarking was whether to include Nvidia’s Hardware Physx in our tests, after much internal debate we’ve gone ahead and checked the “advanced Physx” box. For this end, we’ve decided to use 2x SSAA in Metro 2033 Redux, and AAA in the original PC title. Higher levels are going to eat up performance. If you’ve a rig that can handle it, technically you could employ downsampling from 8K, turn on SSAA and profit with a completely smooth image – but in reality few have the amount of GPU grunt to achieve this. The tricky part when it comes to console vs PC comparisons is always the graphics settings, and this is never more true than the resolution. This improvement alone provides a large visual boost over the Playstation 3 and Xbox 360 versions of Metro, which ran at 1152圆40P on the Playstation 3, and while the Xbox 360 managed a slightly improved 1280×672 is a far cry from full 1080P glory. The legendary Ranger Mode returns – dare you play the fearsome Ranger Mode? No HUD, UI, deadlier combat and limited resources combine to create the ultimate immersive experienceīased on the internationally bestselling novel series by Dmitry Glukhovsky.Speaking about the Playstation 4 version first, we’re pleased to report that the title is indeed running the native resolution of 1920x1080P, and maintains a virtually constant 60FPS throughout.Two unique Play Styles : ‘Spartan’ and ‘Survival’ – approach the campaign as a slow burn Survival Horror, or tackle it with the combat skills of a Spartan Ranger in these two unique modes.Metro 2033 has been rebuilt in the vastly improved Last Light engine and gameplay framework, to create the definitive version of the cult classic that fans and newcomers alike can enjoy Rebuilt and Remastered for next gen – this is no mere ‘HD port’.Brave the horrors of the Russian apocalypse – equip your gasmask and an arsenal of hand-made weaponry as you face the threat of deadly mutants, human foes, and the terrifying environment itself.Immerse yourself in the Moscow Metro – witness one of the most atmospheric worlds in gaming brought to life with stunning next-gen visuals at 60FPS.Your journey takes you from the forgotten catacombs beneath the subway to the desolate wastelands above, where your actions will determine the fate of mankind.īut what if the real threat comes from within? Having never ventured beyond the city limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat. You are Artyom, born in the last days before the fire, but raised underground. ![]() An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival with each other, and the mutant horrors that await outside. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age. In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the earth’s surface into a poisonous wasteland.
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